Anything and Everything
The Blog
Create a Zelda-Style Heart System in Godot with Python/GDScript
If you watched my Zeldalike dev-vlog, you probably saw my robust Zeldalike heart system and may be wondering how I created it. In this simple, accessible tutorial, we’ll walk through a step-by-step process for not only creating a Zelda-like heart system with dynamically-changing images, but also setting up a project with multiple components for easy, straightforward navigation and expansion as your project grows.
Create a Homebrew Campaign | #3 The First Arc
In this third part of my fifteen-part homebrew campaign series, we work out the necessary components of our arc and prepare to flesh it out.